Need help on technical documentation

https://www.freecodecamp.org/learn/2022/responsive-web-design/build-a-technical-documentation-page-project/build-a-technical-documentation-page..pls go through it thank u guys

Here is the link of my work pls go through it thank you…!!https://www.freecodecamp.org/learn/2022/responsive-web-design/build-a-technical-documentation-page-project/build-a-technical-documentation-page

Here is the link of my work pls go through it thank you…!!https://www.freecodecamp.org/learn/2022/responsive-web-design/build-a-technical-documentation-page-project/build-a-technical-documentation-page,@timiphil

I’m sorry that i can’t see your codes from freecodecamp, because I’m signed in as me.

To make it easier for us to be of help, copy the code from freecodecamp website and post it here.

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Am trying to c I get to copy my codes from my phone but it not supporting, while My PC doesn’t even display free codecamp website I don’t know what to do pls any suggestions am being left behind…!!

1 Like

I’ve tried to login Tru another app called bing a Microsoft app it only showed my web design but couldn’t show my codes…!

You’re not left behind. Remember that this is self-pace learning platform.

Could you try to sign in from another computer? a cafe or friends.

2 Likes

Hi @nurainiapanti2925855

Don’worry, keep calm, you are doing better than me. :sweat_smile: :ok_hand:

You could try paste your code online in CodePen or another similar page.

Here, Tools & resources you have a few recommended by Mozilla.

I think this ones are the most popular:

Let us know if you have got it. :smile:

You are doing great. No worries.

Happy coding!

2 Likes
type or paste code here
<!DOCTYPE HTML>
<html lang="en">
<html>
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scales=1" />
<link rel="stylesheet" href="styles.css">
  <title>Technical Documentation Page</title>
</head>
<body>
  <main id="main-doc">
    <nav id="navbar" "left" ,class="nav-link">
      <header>Js Documentation</header>
      <ul>
        <li><a href="Introduction" class="nav-link">Introduction</a></li>
        <li><a href="What_you_should_already_know" class="nav-link">What you should already know</a></li>
        <li><a           href="JavaScript_and_Java" class="nav-link">JavaScript and Java</a></li>
        <li><a  href="Hello_world" , class="nav-link">Hello world</a></li>
        <li><a href="Declaring_of_variables" class="nav-link">Declaring of Variables</a></li>
        <li><a  href="Variable_scope" class="nav-link">Variable scope</a></li>
        <li><a href="Reference" class="nav-link">Reference</a></li>
      </ul>
    </nav>
    <section class="main-section" id="Introduction">
      <header>Introduction</header>
      <p>Introduction is a cross-, object-oriented scripting language. It is a small and lightweight language.
        Inside a host environment (for example, a web browser), JavaScript can be connected to the objects of its
        environment to provide programmatic control over them.
        JavaScript contains a standard library of objects, such as Array, Date, and Math, and a core set of language
        elements such as operators, control structures, and statements. Core JavaScript can be extended for a variety of
        purposes by supplementing it with additional objects; for example:</p>
      <ul>
        <li> Client-side JavaScript extends the core language by supplying objects to control a browser and its Document
          Object Model
          (DOM).<code> For example,client-side extensions allow an application to place elements on an HTML form and respond to user events such as mouse clicks, form input, and page navigation.</code>
        </li>
        <li> Server-side JavaScript extends the core language by supplying objects relevant to running JavaScript on a
          server. For example, server-side extensions allow an application to communicate with a
          database,<br> provide continuity of information from one invocation to another of the application, or perform file</br>
          manipulations on a server.</li>
        <p>You use variables as symbolic names for values in your application. The names of variables, called
          identifiers, conform to certain rules.
          A JavaScript identifier must start with a letter, underscore (_), or dollar sign ($); subsequent characters
          can also be digits (0-9). Because JavaScript is case sensitive, letters include the characters "A" through "Z"
          (uppercase) and the characters "a" through "z" (lowercase).
          You can use ISO 8859-1 or Unicode letters such as å and ü in identifiers. You can also use the Unicode escape
          sequences as characters in identifiers. Some examples of legal names are Number_hits, temp99, and _name</p>
    </section>
    <section class="main-section" id="What_you _should_already_know">
      <header>What you should already know</header>
      <ul>
        <li>This guide assumes you have the following basic background:</li>
        <li>A general understanding of the Internet and the World Wide Web (WWW).</li>
        Good working knowledge of HyperText Markup Language (HTML.
        <li>Some programming experience. If you are new to programming, try one of the tutorials linked on the main page
          about JavaScript.</li>
      </ul>
    </section>
    <section class="main-section" id="JavaScript_and_Java">
      <header>JavaScript and Java</header>
      <p>javaScript and java are similar in some ways but fundamentally different in some others. The JavaScript
        language resembles Java but does not have Java's <span>static typing and strong </span>type checking. JavaScript
        follows most Java expression syntax, naming conventions and basic control-flow constructs which was
        thethe<strong> reason why it was renamed from LiveScript to JavaScript.</p></strong>
      <p> In contrast to Java's compile-time system of classes built by declarations, JavaScript supports a runtime
        system based on a small number of data types representing numeric, Boolean, and string values. JavaScript has a
        prototype-based object model instead of the more common class-based object model. The prototype-based model
        provides dynamic inheritance; that is, what is inherited can vary for individual
        objects.<br> JavaScript also supports functions without any special declarative requirements.</br> Functions can
        be properties of objects, executing as loosely typed methods.</p>
      <p>JavaScript is a very free-form language compared to Java. You do not have to declare all variables, classes,
        and methods. You do not have to be concerned with whether methods are public, private, or protected, and you do
        not have to implement interfaces. Variables, parameter, and function return types are not explicitly typed.
      </p>
    </section>
    <section class="main-section" id="Hello_world">
      <header>Hello world</header>
      <p>To get started with writing JavaScript, open the Scratchpad and write your first "Hello world" JavaScript code:
        <em> function greetMe(yourName) { alert("Hello " + yourName); }</p></em>
      <p> greetMe("World");
        Select the code in the pad and hit Ctrl+R to watch it unfold in your browser!
      </p>
    </section>
    <section class="main-section" id="Declaring_of_variables">
      <header>Declaring of variables</header>
      <p>You can declare a variable in three ways:
        With the keyword var.<code> For example,
    var x = 42.</code>
        This syntax can be used to declare both local and global variables.</p>
      <p>
        <code>By simply assigning it a value. For example,
    x = 42.</p>
   <p> This always declares a global variable. It generates a strict JavaScript warning. You shouldn't use this variant.</code>
      </p>
      <p><code>With the keyword let. For example,
    let y = 13.</code>
        This syntax can be used to declare a block scope local variable. See Variable scope below.
      </p>
    </section>
    <section class="main-section" id="Variable_scope">
      <header>Variable scope</header>
      <p>When you declare a variable outside of any function, it is called a global variable, because it is available to
        any other code in the current document. When you declare a variable within a function, it is called a local
        variable, because it is available only within that function.</p>
      <p> JavaScript before ECMAScript 2015 does not have block statement scope; rather, a variable declared within a
        block is local to the function (or global scope) that the block resides within. For example the following code
        will log 5, because the scope of x is the function (or global context) within which x is declared, not the
        block, which in this case is an if statement.</p>
      <p>if (true) { var x = 5; } console.log(x); // 5
        This behavior changes, when using the let declaration introduced in ECMAScript 2015.</p>
      <p> if (true) { let y = 5; } console.log(y); // ReferenceError: y is
        not defined</p>
      <section class="main-section" id="Reference">
        <header>Reference</header>
        <ul>
          <li>All the documentation in this page is taken from <a
              href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide">MDN</a></li>
        </ul>
      </section>
  </main>
</body>

</html>

@Timiphil @syllie here is my code

<!DOCTYPE HTML>
<html lang="en">
<html>
<head>
  <meta charset="UTF-8">
  <meta name="viewport" content="width=device-width, initial-scales=1" />
<link rel="stylesheet" href="styles.css">
  <title>Technical Documentation Page</title>
</head>
<body>
  <main id="main-doc">
    <nav id="navbar" "left" ,class="nav-link">
      <header>Js Documentation</header>
      <ul>
        <li><a href="Introduction" class="nav-link">Introduction</a></li>
        <li><a href="What_you_should_already_know" class="nav-link">What you should already know</a></li>
        <li><a           href="JavaScript_and_Java" class="nav-link">JavaScript and Java</a></li>
        <li><a  href="Hello_world" , class="nav-link">Hello world</a></li>
        <li><a href="Declaring_of_variables" class="nav-link">Declaring of Variables</a></li>
        <li><a  href="Variable_scope" class="nav-link">Variable scope</a></li>
        <li><a href="Reference" class="nav-link">Reference</a></li>
      </ul>
    </nav>
    <section class="main-section" id="Introduction">
      <header>Introduction</header>
      <p>Introduction is a cross-, object-oriented scripting language. It is a small and lightweight language.
        Inside a host environment (for example, a web browser), JavaScript can be connected to the objects of its
        environment to provide programmatic control over them.
        JavaScript contains a standard library of objects, such as Array, Date, and Math, and a core set of language
        elements such as operators, control structures, and statements. Core JavaScript can be extended for a variety of
        purposes by supplementing it with additional objects; for example:</p>
      <ul>
        <li> Client-side JavaScript extends the core language by supplying objects to control a browser and its Document
          Object Model
          (DOM).<code> For example,client-side extensions allow an application to place elements on an HTML form and respond to user events such as mouse clicks, form input, and page navigation.</code>
        </li>
        <li> Server-side JavaScript extends the core language by supplying objects relevant to running JavaScript on a
          server. For example, server-side extensions allow an application to communicate with a
          database,<br> provide continuity of information from one invocation to another of the application, or perform file</br>
          manipulations on a server.</li>
        <p>You use variables as symbolic names for values in your application. The names of variables, called
          identifiers, conform to certain rules.
          A JavaScript identifier must start with a letter, underscore (_), or dollar sign ($); subsequent characters
          can also be digits (0-9). Because JavaScript is case sensitive, letters include the characters "A" through "Z"
          (uppercase) and the characters "a" through "z" (lowercase).
          You can use ISO 8859-1 or Unicode letters such as å and ü in identifiers. You can also use the Unicode escape
          sequences as characters in identifiers. Some examples of legal names are Number_hits, temp99, and _name</p>
    </section>
    <section class="main-section" id="What_you _should_already_know">
      <header>What you should already know</header>
      <ul>
        <li>This guide assumes you have the following basic background:</li>
        <li>A general understanding of the Internet and the World Wide Web (WWW).</li>
        Good working knowledge of HyperText Markup Language (HTML.
        <li>Some programming experience. If you are new to programming, try one of the tutorials linked on the main page
          about JavaScript.</li>
      </ul>
    </section>
    <section class="main-section" id="JavaScript_and_Java">
      <header>JavaScript and Java</header>
      <p>javaScript and java are similar in some ways but fundamentally different in some others. The JavaScript
        language resembles Java but does not have Java's <span>static typing and strong </span>type checking. JavaScript
        follows most Java expression syntax, naming conventions and basic control-flow constructs which was
        thethe<strong> reason why it was renamed from LiveScript to JavaScript.</p></strong>
      <p> In contrast to Java's compile-time system of classes built by declarations, JavaScript supports a runtime
        system based on a small number of data types representing numeric, Boolean, and string values. JavaScript has a
        prototype-based object model instead of the more common class-based object model. The prototype-based model
        provides dynamic inheritance; that is, what is inherited can vary for individual
        objects.<br> JavaScript also supports functions without any special declarative requirements.</br> Functions can
        be properties of objects, executing as loosely typed methods.</p>
      <p>JavaScript is a very free-form language compared to Java. You do not have to declare all variables, classes,
        and methods. You do not have to be concerned with whether methods are public, private, or protected, and you do
        not have to implement interfaces. Variables, parameter, and function return types are not explicitly typed.
      </p>
    </section>
    <section class="main-section" id="Hello_world">
      <header>Hello world</header>
      <p>To get started with writing JavaScript, open the Scratchpad and write your first "Hello world" JavaScript code:
        <em> function greetMe(yourName) { alert("Hello " + yourName); }</p></em>
      <p> greetMe("World");
        Select the code in the pad and hit Ctrl+R to watch it unfold in your browser!
      </p>
    </section>
    <section class="main-section" id="Declaring_of_variables">
      <header>Declaring of variables</header>
      <p>You can declare a variable in three ways:
        With the keyword var.<code> For example,
    var x = 42.</code>
        This syntax can be used to declare both local and global variables.</p>
      <p>
        <code>By simply assigning it a value. For example,
    x = 42.</p>
   <p> This always declares a global variable. It generates a strict JavaScript warning. You shouldn't use this variant.</code>
      </p>
      <p><code>With the keyword let. For example,
    let y = 13.</code>
        This syntax can be used to declare a block scope local variable. See Variable scope below.
      </p>
    </section>
    <section class="main-section" id="Variable_scope">
      <header>Variable scope</header>
      <p>When you declare a variable outside of any function, it is called a global variable, because it is available to
        any other code in the current document. When you declare a variable within a function, it is called a local
        variable, because it is available only within that function.</p>
      <p> JavaScript before ECMAScript 2015 does not have block statement scope; rather, a variable declared within a
        block is local to the function (or global scope) that the block resides within. For example the following code
        will log 5, because the scope of x is the function (or global context) within which x is declared, not the
        block, which in this case is an if statement.</p>
      <p>if (true) { var x = 5; } console.log(x); // 5
        This behavior changes, when using the let declaration introduced in ECMAScript 2015.</p>
      <p> if (true) { let y = 5; } console.log(y); // ReferenceError: y is
        not defined</p>
      <section class="main-section" id="Reference">
        <header>Reference</header>
        <ul>
          <li>All the documentation in this page is taken from <a
              href="https://developer.mozilla.org/en-US/docs/Web/JavaScript/Guide">MDN</a></li>
        </ul>
      </section>
  </main>
</body>

</html> or paste code here

Hi, thanks for posting that! I am looking at it now and I can see currently 3 tests fail, including one that is css related (media queries). I will update this post with further comments.

Sometimes the test may fool you a bit, giving you a message that does not exactly indicates the problem. In your case, on line 112, just before the main-section with id="Reference" you forgot to close the previous section.

<p> if (true) { let y = 5; } console.log(y); // ReferenceError: y is
        not defined</p>
      <section class="main-section" id="Reference">

should be

<p> if (true) { let y = 5; } console.log(y); // ReferenceError: y is
        not defined</p>
     </section>
      <section class="main-section" id="Reference">

also a small tip here, html has a special tag for code and pre-formatted content either <code> ...</code> or <pre> ... </pre> would help to make your code stand out and allow for better styling. :slight_smile: just a tip.

Then also, you have an unintended space in your id for the 'What you should already know ’ section here, immediately after the you like so: you<space>_:

<section class="main-section" id="What_you _should_already_know">

which should be

<section class="main-section" id="What_you_should_already_know">

Then, to make a link work ‘in-page’, the href needs to be preceded by a # to make the navigation work. You are missing this on all your hrefs. So:

<li><a href="Introduction" class="nav-link">Introduction</a></li>

should read:

<li><a href="#Introduction" class="nav-link">Introduction</a></li>

That solved all the HTML related issues. I assume you had no troubles solving the css requirement for having a media-query. You can easily google that if you need help there.

I think you may have run into a lot of issues trying to solve this challenge directly in the freeCodeCamp editor. Note that it may be helpful to use a tool like VSCode (with syntax highlighting) and sites like codepen.io to see your code better formatted and find missing brackets and the likes easier.

At any rate, I hope this helps Nuraini! Your code is in pretty good shape, just these few gotcha’s. Onwards!

2 Likes

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